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Gronky is getting better. Still not perfect but getting better.

The second and third images in this set are rendered in equirectangular format. If you’ve got an Oculus Rift and you’re running Windows, you can have some extra fun with VR Player and meet Gronky face to face.. sort of.

Save the second and third image – the higher the res, the better. Load it into VR Player with these settings:

  • Format: Mono
  • Projection: Sphere
  • Effects: None
  • Layout: Side by side
  • Distortion: Barrel
  • Tracker: Oculus Rift

Big ups to James Candy who started this thread on BlenderArtists about equirectangular renders in Blender. There might be other players on other formats, not sure.

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Here’s my (belated) render from The Architecture Academy, Module 1: the Living Room.

My sneaky trick here was to set the (mostly unseen) white walls to gently emit light. The room was way too dark and grainy so this trick helped deal with that problem somewhat.

This could never be my own living room though. There’s not enough crap all over the place.