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A moment in the sun Journals Stuff I made

Hellooooo, 22 to 28 May 2016 Nurse!

So when I woke up last Sunday, I had 12 shots in layout and no scenes complete. As I write this today, I’ve got 28 shots in layout and I’m one shot short of covering two entire scenes.

I’ve been using the Non-Linear Animation editor a lot. Shot 03_02_A contains dialogue and gesturing as well as a walk cycle where the character is moving across the screen. Even though the NLA can be a pain to work with, managing all of these separate sub-actions in a single action would be even more unpleasant. 🙂

It’s really nice to see Pointy and Gronky moving around again, even if said motion is very low def and provisional.

What’s not so nice is discovering bugs in the rigs. Gronky has a weird one right now where turning his wrist changes the curl of his fingers. Pointy’s face also contorts unexpectedly when the rig is scaled -1. The plan is to press on until I’ve got complete coverage in layout – no point stopping and losing precious momentum to fix minor problems. I’m carefully logging issues to one side and they’ll all get seen to before animation proper begins.

I’ve been playing with my shiny new Oculus Rift a bit too. Did you know that the latest builds of Blender have a “spherical stereo” rendering mode? Did you know this mode lets you render 360 3D videos that are fully compatible with the Oculus 360 Video software (as long as you render out in H.624 and name it correctly)?

I’m not sure how much traction a 360 degree promo video would get, but a short test could be fun to try. 🙂

Thanks for reading and I hope to see you again next week. 🙂