This was going to be a dinosaur. I thought, “Hey, dinosaurs are tubular, vaguely. I’ll start with a tube and extrude it and shape it and and and.”
Little wonder i gave up on this dinosaur. There’s too many verts to deal with even at this very early stage of its creation. If i were redoing a dinosaur now, i’d start with way less geometry in the circumference. Probably i’d just start with a cube.
Every Blender newbie will get around to a couple of things: trying out subsurface scattering, playing with modifiers, and tormenting Suzanne. Here’s a render from September 2010 when i’m doing all three of those things.
Editor’s note: Once upon a time, the photo blog and creativity blog were two different blogs on Tumblr. They got imported into the same WordPress blog and combined into one single thing. This post is where the creativity blog begins.
Welcome to Quollism vs Blender, where i try to become a generalist using the free open source software Blender. Blender can do many useful things and i’m going to try to become not terrible at all of them. As i’m typing this, i’m doing a course to get better at modelling.
Genuine competence at any 3D-related skill will likely take some years. Seems fair.
This is a render of the oldest Blender file i can find in my 3D directory. It is a cloud. Very likely i produced it by following a tutorial. I’ll try to keep straight tutorial posts to a minimum. They are boring.
I do need a first post though and it’s either this or a badly rendered pencil. I like clouds better than pencils.