Blender Stuff I made

I started creating a hare character poly by poly in October 2010. It’s still a far cry from actually being any good and it’s missing bits of its head. This is the last project i can find from 2010.

Interestingly (or not that interestingly if you know me) i ended up working on another lagomorph character around two years later and this one i actually finished modelling. (That said, now that i’ve done a 3D modelling workshop, even this big guy’s topology doesn’t look right. So it goes.)

Projects last modified 25 October 2010 (then) and 18 September 2012 (now) respectively.

By quollism

A creator of quollity stuff.