How about a little bit of that 16 to 22 October 2016?
This week I worked on the last incomplete sequence of the movie. I spent the Sunday drawing the storyboards and timing them into animatics. For the rest of the week, when the day job wasn’t intervening or my back wasn’t hurting too much, I turned those still images into rough 3D.
I now have a freely watchable rough 3D version that runs from start to finish which I can show to people at Blender Conference 2016 next weekend. And I’ve got a couple of extra days for polishing to boot. Yay! 😀
I’ve signed up to present a lightning talk at the conference too – those are the 5 minute talks on Saturday night before the dinner. Asssuming I go through with it, I’ll be talking about staying motivated on a solo project even when it takes years to finish.
Thanks for reading and I’ll see you again next week from the Netherlands! 🙂